Luca Ambrosino
Design, validation, and analysis of a game-theoretic network epidemic model for COVID-19 spreading in Italy.
Rel. Alessandro Rizzo, Lorenzo Zino. Politecnico di Torino, Corso di laurea magistrale in Ingegneria Matematica, 2022
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Abstract
In the recent past, the world population has faced a very difficult period due to a globally widespread disease, known to all as COVID-19. This virus originated in China but then spread rapidly throughout the rest of the world, arriving in Italy at the end of February 2020 which was the beginning of some terrible months: COVID-19 positive individuals increased dramatically and hospitals, with their medical staff, had to endure unprecedented stress, not to forget also the huge number of deaths this epidemic caused. The government that was in charge at that time tried to limit the damage caused by this epidemic with a series of interventions and restrictive measures which were absolutely necessary to contain the spread of the virus, but on the other hand inevitably caused a difficult economic crisis causing discontent among a large part of the population: this is certainly a trouble, because the population is notoriously heterogeneous and it is not always possible to predict everyone’s behavior and reactions.
At the state of the art were studied many epidemic models already before the spread of COVID-19, but very few of these deal with the aspect of people’s behavior as a dynamic that influences the spread of the epidemic
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