Michele Morgigno
Cheating in eSports: Analysis of Anti-Cheat Techniques and Development of a Game-Agnostic Solution.
Rel. Cataldo Basile, Emiliano Orrù, Fabio Vallone, Vincenzo Forte. Politecnico di Torino, Corso di laurea magistrale in Ingegneria Informatica (Computer Engineering), 2024
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Abstract
Esports has emerged as a highly popular and widely watched form of entertainment in recent years. It has evolved into a thriving industry that generates profits for a wide range of stakeholders, including event organizers, players, sponsors, and broadcasters. However, maintaining the integrity of the game is crucial to ensuring fair competition, and cheating is a significant threat to this trust in the eSports landscape. Cheating in eSports involves a variety of techniques, including exploits and software/hardware tampering, with the aim of gaining an unfair advantage that could affect the outcome of a competition. This undermines sportsmanship, integrity, and the reputations of organizers, players, and sponsors, thus negatively impacting the industry as a whole.
The aim of this thesis, in collaboration with Spike Reply, is to develop an efficient and advanced anti-cheat solution that is game agnostic and does not require any special code implementation or adaptation on the game side
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