Alessandro Sergio Manni
3D indoor environment reconstruction for AR/VR applications using a smartphone device.
Rel. Andrea Sanna, Federico Manuri, Damiano Oriti. Politecnico di Torino, Corso di laurea magistrale in Ingegneria Informatica (Computer Engineering), 2021
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Abstract
Recent developments in AR / VR have created new ways of remote communication and collaboration. From education to entertainment, reconstructing the digital version of real environments could enhance extended reality (XR) experiences. When a dedicated depth sensor is used to scan the environment, the result is a point cloud that usually has low resolution, noise, and a high number of points that do not allow a smooth experience in AR /VR applications. To overcome the limitation of a full scan of the environment, several approaches have been introduced following the success of Deep Learning: Single view scene reconstruction relies on a single RGB photo of a scene to reconstruct the environment.
The results depend on the complexity of the scene as it is usually difficult to capture all objects in a room from a single photo
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