Mattia Palumbo
Immersive reality for operating rooms design : a BIM implementation : IIR - Immersive Interactive Reality for Healthcare Environments.
Rel. Riccardo Pollo, Ingrid Paoletti. Politecnico di Torino, Corso di laurea magistrale in Architettura Per Il Progetto Sostenibile, 2017
Abstract: |
ABSTRACT With rapid technological advances taking place in the AECfields, virtual prototyping is increasingly being used during the design review process of specialized building types such as healthcare facilities. The physical environment significantly impacts the overall results of the design process of a Healthcare facilities, and the biggest problem is the communication during the design phase to avoid design mistakes before the construction of the facilities. The primary stakeholders of the Healthcare fields must be involved during the design phase to improve and give feedback to correct the results, but not many actors in the healthcare fields have the experience and the knowledge to read plans, sections and blueprints of a project. The problem of communication is dramatic, nowadays 3D models and renderings visualization helps but is not still enough because they cannot truly give the true sense of space. Nowadays thanks to the Digital Revolution and the developing technologies we are able to implement new ways to communicate, such as Virtual and Immersive prototyping, in order to minimize the communication gap between the Healthcare Stakeholders and other Stakeholders that are included during the design phase, like AEC actors(Engineers, Architects, Designers). An example of an application of this technology can be the sterilization area, which is very complex to design due to his paths and spaces. Other examples are the finishing, such as colors and lighting, the dimensions of the spaces, wasted spaces in Healthcare facilities conduct to a huge loss of money. In order to avoid that new ways of design approach are available, interactive virtual prototyping provides opportunities for embedding a better way to represents the project in a complete way closing the gap of communication between the different stakeholders. This provides a new way to review project concepts and enable end-users to actually experience design alternatives during design reviews, also reducing the time and costs during the design phase. |
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Relatori: | Riccardo Pollo, Ingrid Paoletti |
Tipo di pubblicazione: | A stampa |
Soggetti: | D Disegno industriale e arti applicate > DI Grafica digitale |
Corso di laurea: | Corso di laurea magistrale in Architettura Per Il Progetto Sostenibile |
Classe di laurea: | Nuovo ordinamento > Laurea magistrale > LM-04 - ARCHITETTURA E INGEGNERIA EDILE-ARCHITETTURA |
Aziende collaboratrici: | NON SPECIFICATO |
URI: | http://webthesis.biblio.polito.it/id/eprint/6127 |
Capitoli: | INDEX Abstract Research Objectives Aknowledgements 1 INTRODUCTION 1.1 Problem Statement 1.2 Background 1.3 Prototypingand Virtual Reality 1.4 The concept of Immersive Reality 1.5 Concept generation for Healthcare Design 1.6 Final Goal of the Thesis: HR 1.7 Methodology 1.8 Conclusion and Future Perspectives 2 ROLE OF IMMERSIVE REALITY IN THE DESIGN REVIEW 2.1 Design review 2.2 Design Approach in Healthcare Facilitie 2.3 Immersive Reality for design review in Healthcare 2.4 State of the art of Virtual Prototyping 2.5 Differences between virtual and interactive prototyping 2.6 Evalutation of IR and VR for AEC fields 2.7 Game engines to develop Interaction in IR 2.8 Stimulus experience through templates 3 METHODOLOGY 3.1 Adopted approach for the research 3.2 Steps 3.3 Methods and tools Used 3.4 Evaluation of the research 3.5 Case Studies Investigated 4 SOLUTION: FRAMEWORK FOR IIR 4.1 Developing Methods 4.2 Analysis of needs and requirements 4.2.1 Stakeholders 4.2.2 Templates Documentation 4.2.3 Templates Structure 4.3 IIR Design 4.3.1 Architecture of IIR 4.3.2 Graphical User Interface 4.3.3 Interaction Media 4.4 IIR Interactivity 4.4.1 Navigation 4.4.2 Objects 4.4.3 GUI development 4.4.4 Process of scripting for Templates 4.5 Analysis of IIR improvement 4.5.1 Reusable model content 4.5.2 Development Strategy 4.5.3 Procedure for Interactivity 5 CONCLUSION 5.1 Evaluation of IIR application 5.2 Discoveries of the thesis 5.3 Contribution to the AEC domani 5.4 PRO and CON of IR and VR 5.5 Efforts in developing IIR 5.6 Future Perspectives 5.6.1 Improvement of interoperability 5.6.2 Improvement of Templates 5.6.3 Developing interaction features 5.6.4 Studies to generates templates 5.7 Final remarks 5.7.1 Paradigm shifts in design phase for AEC BIBLIOGRAPHY. GLOSSARY APPENDIX A SURVEYS |
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