//
//  TransformItem.swift
//  lottie-swift
//
//  Created by Brandon Withrow on 1/8/19.
//

import Foundation

/// An item that define an ellipse shape
final class ShapeTransform: ShapeItem {

  // MARK: Lifecycle

  required init(from decoder: Decoder) throws {
    let container = try decoder.container(keyedBy: ShapeTransform.CodingKeys.self)
    anchor = try container
      .decodeIfPresent(KeyframeGroup<Vector3D>.self, forKey: .anchor) ?? KeyframeGroup(Vector3D(x: Double(0), y: 0, z: 0))
    position = try container
      .decodeIfPresent(KeyframeGroup<Vector3D>.self, forKey: .position) ?? KeyframeGroup(Vector3D(x: Double(0), y: 0, z: 0))
    scale = try container
      .decodeIfPresent(KeyframeGroup<Vector3D>.self, forKey: .scale) ?? KeyframeGroup(Vector3D(x: Double(100), y: 100, z: 100))
    rotation = try container.decodeIfPresent(KeyframeGroup<Vector1D>.self, forKey: .rotation) ?? KeyframeGroup(Vector1D(0))
    opacity = try container.decodeIfPresent(KeyframeGroup<Vector1D>.self, forKey: .opacity) ?? KeyframeGroup(Vector1D(100))
    skew = try container.decodeIfPresent(KeyframeGroup<Vector1D>.self, forKey: .skew) ?? KeyframeGroup(Vector1D(0))
    skewAxis = try container.decodeIfPresent(KeyframeGroup<Vector1D>.self, forKey: .skewAxis) ?? KeyframeGroup(Vector1D(0))
    try super.init(from: decoder)
  }

  // MARK: Internal

  /// Anchor Point
  let anchor: KeyframeGroup<Vector3D>

  /// Position
  let position: KeyframeGroup<Vector3D>

  /// Scale
  let scale: KeyframeGroup<Vector3D>

  /// Rotation
  let rotation: KeyframeGroup<Vector1D>

  /// opacity
  let opacity: KeyframeGroup<Vector1D>

  /// Skew
  let skew: KeyframeGroup<Vector1D>

  /// Skew Axis
  let skewAxis: KeyframeGroup<Vector1D>

  override func encode(to encoder: Encoder) throws {
    try super.encode(to: encoder)
    var container = encoder.container(keyedBy: CodingKeys.self)
    try container.encode(anchor, forKey: .anchor)
    try container.encode(position, forKey: .position)
    try container.encode(scale, forKey: .scale)
    try container.encode(rotation, forKey: .rotation)
    try container.encode(opacity, forKey: .opacity)
    try container.encode(skew, forKey: .skew)
    try container.encode(skewAxis, forKey: .skewAxis)
  }

  // MARK: Private

  private enum CodingKeys: String, CodingKey {
    case anchor = "a"
    case position = "p"
    case scale = "s"
    case rotation = "r"
    case opacity = "o"
    case skew = "sk"
    case skewAxis = "sa"
  }
}
